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Minimalist design and Made in Italy. dESIGNoBJECT.it was founded in 1991 by a group of young people led by Giorgio Marchetto. The production dESIGNoBJECT.it offers a collection of products created from a concept design with clean and rigorous lines that relate specifically to objects from the Nordic area.
Designobject.it is an Italian company founded in 1991 through the initiative of Giorgio Marchetto, who together with a group of young people created a brand of refined design, which is accessible and interesting to a wide audience. The proposed style is represented by a collection of products made by following a design concept with clean and extremely rigorous lines. The products have an eye to typical traditional Nordic design, but with elements of a culture exclusively Italian. In 1995, thanks to a steady growth, the company also cooperated with other leading European companies in a continuous process of growth and innovation. In 2011, collaboration with Vito Cappellari initiated, which expanded significantly the range of products within the company's catalog, with new ideas and new projects. In 2014 the brand Loonly, a well-known company in Europe was acquired thanks to the special social commitment. The company is always looking for objects that respond to individual needs, without proceeding with the production of unnecessary items that do not carry out their tasks correctly. The company is opposed to mass-produced objects that are not long lasting. Its aim is to make products that can be stored for a long time, using high resistant materials and high quality processes. The search key is then directed towards the production of objects that are adequate under the intrinsic value, rather than towards the simple commercial aspect. The products of Designobject.it, according to the company's philosophy, must meet certain basic requirements and be objects of high design, aesthetically beautiful and very innovative. The company wants to create items that are very popular, but by following the processes that makes the design and implementation fun as they feel that design is primarily a game. The objects created by the company are made to express strong emotions and connect a large manufacturer to customer satisfaction, without neglecting any aspect that can make the object an an indispensable element of the home.
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